COMING SOON

Setups, sabotage and saving yourself.

Everyone is guilty. Nobody tells the truth. The Hostile is always right.

Casually Hostile mascots playing the game

LAUNCH UPDATES

Playtest news, release updates and the exact moment this becomes everyone’s problem.

3–10 Players
30–90 Minutes
14+ Age
15 Points to win

HOW IT WORKS

Set them up. Talk your way out. Ruin someone else’s defence.

Each round starts with an Incident. Everyone else plays an Alibi and has to justify it out loud. Other players can throw in Sabotage cards to derail, reframe or completely wreck the explanation.

1

The Incident

The Hostile flips and reads an Incident aloud. Everyone must answer for it.

2

The Alibi

Every player except the Hostile plays an Alibi face down.

3

The Explanation

Alibis are revealed. Players justify their defence out loud.

4

The Sabotage

Players may disrupt, reframe or derail someone’s justification.

5

The Consequences

The Hostile decides who is Cleared, Sabotaged, Entertaining or Busted.

6

Next Round

The Hostile passes left. Players draw back up and the chaos continues.

Incident

You referred to your partner as a 'phase'. They overheard everything.

Alibi

That was taken completely out of context.

Sabotage

Nobody believes you. Try harder.

The Hostile mascot holding Alibi and Sabotage cards

THE HOSTILE

Rotates each round. Absolute power. No accountability.

The Hostile reads the Incident, decides whether each Sabotage landed, picks the most convincing Alibi and delivers the consequences. No appeals. No discussion.

SCORING

The Consequences

Cleared 2 points

Most convincing Alibi. Not necessarily truthful — just plausible.

Sabotaged 1 point

Awarded when a Sabotage visibly changes or disrupts a justification.

Most Entertaining 1 point

One award per round for the funniest or most spectacularly terrible justification.

Busted 0 points

Everyone else. Tragic. Predictable. Probably deserved.

Casually Hostile box art showing front and back of the game box

LAUNCH UPDATES

Friendships won’t survive. Score high anyway.

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